Tips and Tricks
We present a list of programing tips and tricks. With these tips users can increase their productivity on the computer programming and make their overall computer experience a lot more enjoyable. This section will grow over time as new entries are added and current entries updated. We will cover a wide range of topics in C++ programming applied to scientific programming. You are welcome to bring your own suggestions
This page is an on-going work in progress and will be updated periodically, stay tuned.
Containers of pointers are common and important. For example, if you want to implement reference semantics you need to store objects’ addresses in a container. Another good reason to create such containers and the most important one is polymorphism. In this blog I discuss some of the issues when working with pointer containers and give a brief introduction to boost container of pointer library.
Everyday programmers are faced with testing and quick prototyping. Boost::Assign library really shines in simple throwaway programs and test harnesses, where small, simple and easily modifiable code is the goal. I present some utility (examples) and show how it can make you more efficient in your everyday task.
Developing numerical (scientific) software imposes two important demands on their implementation; those regarding flexibility and complexity. Another developing approach called Object-Oriented Numeric (OON) has been proposed. I discuss this new approach and give a short introduction about this new way of developing scientific software.
We show by a simple usage of the numeric algorithm “accumulate” how STL can make code cleaner, short and can save you time and write better code. Fewer lines of code means less bugs, 90% of the time, simpler code runs faster and easier to maintain.