DamBreak++ Wave Simulator 0.3
DamBreak++ Simulation Framework
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dbpp::PhysicalSystem Member List

This is the complete list of members for dbpp::PhysicalSystem, including all inherited members.

add(const SectionFlow &aSectFlow2Add)dbpp::PhysicalSystemvirtual
add(SectionFlow &&aSectFlow2Add)dbpp::PhysicalSystemvirtual
attach(Sfx::Observer *aObserver) override finaldbpp::PhysicalSystem
createSectionFlow(const Sfx::DamBreakData &aDbdata)dbpp::PhysicalSysteminlinestatic
detach(Sfx::Observer *aObserver) override finaldbpp::PhysicalSystem
empty() const noexceptdbpp::PhysicalSysteminline
ePhysicalSystemType enum namedbpp::PhysicalSystemprivate
getLeftPhysicalBnd() const noexceptdbpp::PhysicalSysteminline
getListSectionsPtr()dbpp::PhysicalSysteminline
getListSectionsPtr() constdbpp::PhysicalSysteminline
getRightPhysicalBnd() const noexceptdbpp::PhysicalSysteminline
getSectionList() const noexceptdbpp::PhysicalSysteminline
getSectionList() noexceptdbpp::PhysicalSysteminline
getStateVariables() const noexceptdbpp::PhysicalSysteminline
getStateVariables() noexceptdbpp::PhysicalSysteminline
getStateVector() constdbpp::PhysicalSystem
isSystemFictionLess() const noexceptdbpp::PhysicalSysteminline
m_bcNodeDownstreamdbpp::PhysicalSystemprivate
m_bcNodeUpstreamdbpp::PhysicalSystemprivate
m_listOfObserverdbpp::PhysicalSystemprivate
m_listSectionsdbpp::PhysicalSystemprivate
m_nbSectionsFlowdbpp::PhysicalSystemprivate
m_stateVarMapdbpp::PhysicalSystemprivate
notify() override finaldbpp::PhysicalSystem
pairStateVar typedefdbpp::PhysicalSystem
PhysicalSystem()dbpp::PhysicalSystem
PhysicalSystemBndType() const noexceptdbpp::PhysicalSysteminline
SectionStateVar typedefdbpp::PhysicalSystem
setLeftPhysicalBnd(std::tuple< uint32, float64, float64, float64 > aLeftPhyBnd)dbpp::PhysicalSysteminline
setRightPhysicalBnd(std::tuple< uint32, float64, float64, float64 > aRightPhyBnd)dbpp::PhysicalSysteminline
size() const noexceptdbpp::PhysicalSysteminline
StateVectorPair typedefdbpp::PhysicalSystem
update(const Sfx::StateVectorField &aStateVector)dbpp::PhysicalSystem
update(const std::valarray< float64 > &aVarr1, const std::valarray< float64 > &aVarr2)dbpp::PhysicalSystem
update(std::valarray< float64 > &&aVarr1, std::valarray< float64 > &&aVarr2)dbpp::PhysicalSystem
useFlatEarth() const noexceptdbpp::PhysicalSysteminline
useUnitWidthGeom() const noexceptdbpp::PhysicalSysteminline